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BioBase Brand Identity and App Design

The guided wellbeing app.

Creating a product design for people to find their wellbeing baseline and rise above it

BioBeats had already established itself as a pioneer in digital wellbeing, using wearable technology and artificial intelligence to help people better understand their physical and mental health. Its first consumer product, however, needed its own identity.

Originally known as Hear and Now, the app was evolving into something much broader than a collection of breathing exercises. It was becoming a guided wellbeing programme, combining behavioural science, wearable technology and daily coaching to help people recognise patterns in their stress and build healthier habits over time. Our role was to name the product, define its positioning, create the brand identity and redesign the user experience from the ground up.

Heartbeat
One of the first things we challenged was the idea of “fixing” stress. Stress isn’t something that simply disappears. It’s something people learn to recognise, understand and manage.

That shift in thinking led us to the name BioBase. The concept of finding your baseline and rising above it became the foundation for both the brand and the product experience. Rather than overwhelming users with data, the app guides them through a series of small daily activities, using subtle visual cues to reinforce progress. As each task is completed, the interface gradually moves from dawn towards sunrise, turning the simple act of opening the app into a visual reminder that positive change happens incrementally. The identity, illustrations and UX all work together to make wellbeing feel achievable rather than intimidating.

Impact
BioBase gave BioBeats a flagship consumer product with a distinctive identity that sat naturally within the wider brand while establishing a personality of its own. The app helped transform complex biometric data into an experience that felt approachable, encouraging users to build healthier routines through small, repeatable actions rather than dramatic lifestyle changes.

Following the launch of the BioBeats rebrand and BioBase, the business secured a £2.4 million funding round, supporting the continued development of its digital wellbeing products and expansion into global markets. BioBase also became the foundation for further research into digital stress management, with studies exploring its role in helping employees recover from workplace stress.

User experience (UX)

The purpose of the app actually helped us to write the user journey. When each card is completed the sun rises a little more, so by working through the series of card-based activities, each day, from dawn, the tone and mood of the app will lift, painting a brighter outlook and showing user progress.

Illustrations

The activity cards contain an illustrated face, that would sit in front of the sun mechanic that represented each in a light, playful, engaging and also surreal manner. Stress can for some create a sense of hyper-reality, and while we won’t get into the details of the parts that the amygdala and the frontal context play, the idea was to show a disconnect, or a bridge depending on what way you look at it, between reality and imagination.

Wearable

The BioBeam wearable is a simple smartwatch that helps connect your body to the BioBase app, so actually, your body can input data to the app without you doing anything at all, again trying to make it as easy as possible for the user.

Website

The supporting website contained, brochure content but also the help centre for both the app and the wearable, BioBeam. The site sits within the parent brand website, BioBeats.com as a product page. Here we reinstall the BioBeats brand and difference between brand and product.

Related work

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